Sines in Many Directions

Posted by doug
summary: 
When the input never moves in space, the output of oscillating points is easier to understand.
description: 
Each of these sets of events starts out pointing in a different direction. Yet the x, y, and z values of the input is never altered. This is why you can spot the spatial origin, the point in the center of all the moving points. It would be simple enough to shift these arbitrary oscillators around precisely the origin to arbitrary oscillators around arbitrary points - just add in an arbitrary value as a last step.
Colored gum ball physics
Let's make animal balloons!
command: 
q_graph -loop 0 -box 12 -dir vp -out sines_xyz_constant -command 'q_add_n -50 2 2 1 .05 0 0 0 2000 | q_sin' -color red -command 'q_add_n -50 -2.5 0 .5 .05 0 0 0 2000 | q_sin' -color blue -command 'q_add_n -50 0 1.9 -2.3 .05 0 0 0 2000 | q_sin' -color green -command 'q_add_n -50 2 .8 2.2 .05 0 0 0 2000 | q_sin' -color orange -command 'q_add_n -50 1.5 -1 -1.8 .05 0 0 0 2000 | q_sin' -color black -command 'q_add_n -50 -1.5 -2.4 0 .05 0 0 0 2000 | q_sin' -color aqua -command 'q_add_n -50 -1.8 1.5 1.6 .05 0 0 0 2000 | q_sin' -color purple
equation: 

\sin(t,\vec{R}) = (\sin(t) \cosh(|R|), \cos(t) \sinh(|R|) \frac{\vec{R}}{|R|})



""